Lawbot: done.

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I've mentioned Lawbot and the Case of the Missing Copyright Infringers before. Well, now it's done. Or at least, it's in an intermediate state of done. If you click the above link, you'll find a pretty fun (if I do say so myself) text-adventure game that explains certain elements of Canadian copyright law. It may later get either sound or visuals. I'm not sure yet. Here's the little artist synopsis that I wrote about the project:

Lawbot and the Case of the Missing Copyright Infringers is, above all, a pragmatic project. The aim behind Lawbot is to broaden the public understanding of Canadian copyright law. Lawbot aims to do this in an approachable, perhaps even fun, and certainly accessible way. To this end, Lawbot borrows thematic elements from both adventure games and spy movies, weaving a slightly absurd, proto-futuristic kidnap-story narrative. Lawbot employs heavy-handed allegory and a pinch of copyright history to get across the point that a litigious approach to intellectual property protection isn't sustainable. Visually, Lawbot riffs off of early text based computer games. Lawbot is written entirely in HTML and JavaScript for optimal online usability and distribution.

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